
But breaking up your list of tasks with some independent creation and exploration time makes it a lot more tolerable. This is a very slow game, and while I enjoyed the gentle journey, the constant stream of new things to learn sometimes made me feel as though I were trapped in an endless tutorial. While the game ran smoothly on PS4, I did come across a bug that vanished all the writing from speech bubbles and menus, causing about 20 minutes of panic before a reset fixed it.

Disappointingly, however, combat is simple and very repetitive, mainly consisting of mashing one button and waiting for your more powerful companion to finish enemies off. Some are inhabited by bosses and regular waves of enemies, which turn the game into a kind of tower defence experience. I was initially annoyed at the prospect of having someone following me around all the time, but Malroth endeared himself to me by fighting monsters and collecting materials at my side – and only very occasionally getting in the way of my masterful crafting.Įach island has a little narrative of its own. Set in a world where any kind of building is banned by a destruction-worshiping religion, it drops you on to a mysterious deserted island, with an enigmatic amnesiac companion called Malroth. Unlike the more open-ended Minecraft and its ilk, Dragon Quest Builders 2 is an adventure game, based around building, that gives you the option to flex your creative muscles if you so choose. Dragon Quest Builders 2 balances creative freedom with direction, and allows even the most imaginatively challenged of us a taste of the joy of making something. Building things without instructions can be liberating, but can also leave us feeling lost. Sandbox games such as Minecraft can have a similar effect. A s anybody who ever sat blinking in front of a blank page or canvas knows, boundless creativity can be paralysing.
